using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class AudioEvent
{
    public const int PLAY_EFFECT_AUDIO = 0; // 播放音效
    public const int PLAY_BACKGROUND_AUDIO = 1; // 播放音乐

    public const int PLAY_BG_AUDIO = 2;
    public const int SET_BG_AUDIO = 3;
    public const int STOP_BG_AUDIO = 4;

}
